Why do so many people think that creating a 3D MMORPG can be a fun hobby project? I've seen these posts all over the place:
"Where do I find a free 3D MMORPG Maker?"
"I have this great idea for an MMORPG! Can you program it for me for free?"
What part of "anything cool isn't easy to obtain" don't these people understand. If creating a 3D MMORPG was a one-person project, lots of people would do it, and soon it would be meaningless.
I recently sold off two of my old projects. I transferred the first one with no problems. The second one is stressing me out.
Because of a promotion, I registered the second site's domain at a different registrar than I normally do. When it came time for me to transfer the domain, I looked at the domain panel-- and there was no way to transfer it.
I told the buyer that I was willing to refund part of the money and help him rename the site. He really wanted the original
Erin Hoffman, a writer for the escapist, nailed the problem perfectly:
http://www.escapistmagazine.com/arti...ame-Idea-Sucks
The fact is, ideas are a dime a dozen, if not worthless. Even the most normal programmer can make far better ideas than the most creative person with none of the skills. Why? A programmer can make a prototype of their game, which, if they put any effort into it, will be far better than anything
| iTrader Profile | Recent Ratings | ||||||||||||||||||||||||||||||||||||
|
|
||||||||||||||||||||||||||||||||||||