Well the game is still very early in development, so it hasn't been named yet. At this point I have laid out what the game is about and how gameplay will work. So I really don't have that much to show, except for character collision detection and map generation. I can however tell you that the game utilizes and is based around procedural generation.
It is $109 with shipping and $119 for international shipping (I believe) so it is a fairly cheap system. Keep in mind, however, that it won't have the greatest specs so won't be able to run top AAA games, unless you use OnLive of course. But there are a lot of promising Indie games that are coming out for it. For me the Indie Games, OnLive support, and chance to develop for it are more than enough to justify the $109 pricetag.







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