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  1. An upcoming virtual pet site that's owned by one of our moderators, Pepper-headAn upcoming virtual pet site that's owned by one of our moderators, Pepper-head sim game where you can breed your very own cats Kaylune, a virtual pet site Grophland.com : Breed virtual pets, Play, Explore
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HA background art advice - share with me!

Discussion in 'Art and Writing Forum' started by Hituro, Jun 27, 2012.

  1. So I know some of you have experience with background images for Human Avatar systems. I was wondering how you approach these? Do you draw them in a different style to the foreground images, so as not to swamp them? Do you have more or less detail? Do you keep to a restricted palate, or intensity level? How do you cope with the fact that the HA is almost certainly slap bang in the center of focus for whatever background you are trying to do?

    Questions like that
     
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  2. It's a background meant to enhance the character - personally I would use less contrast, less color-movement, slightly less rendering detail, but definitely keep the same style to make it look like it's part of the overall image. No lineart would make the character pop out a lot more, but then you run the risk of having it look like it's floating in space (if the avatar is lined).

    thats my personal feel on it :)
     

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