General Information
Looking for a monster taming game that lets you team up, battle, and try wild combinations without endlessly grinding? Then
Necromancer For A Week is the game for you as it has a perfect mixture of collectible creatures, strategic team building, and pure battling action.
Every run offers a fresh opportunity to discover new monsters and synergy combos, typically lasting between 45 minutes to an hour. Completing a run not only feels rewarding, it also unlocks a brand new monster you can use as a starting option in future runs.
Choose Your Starter Raise Your Team and Become Unstoppable
Each run starts by choosing your monster with all previously unlocked creatures available as starters. From there, you’ll travel forward, battling creatures, collecting powerful tomes, and adding new monsters to your team. This lets you piece together the perfect team of two creatures to destroy your opposition.
Selecting a strong starter guarantees you’re not completely at the mercy of randomness, but for those who appreciate chaos, there’s always a wild, random option, too.
Turn-Based Combat Chain Moves and Develop Combos
Every battle starts with 3 Action Points (AP). Each move your monsters perform costs a certain amount of AP, allowing you to combine attacks and create powerful combos by employing abilities from both team members.
Mastering these synergistic attacks lets you maximize your team’s potential and destroy your enemies efficiently.
Reach the Necromancer’s Citadel Your Ultimate Goal
Your main quest is to reach the Necromancer’s Citadel at the center of the map. Along the way, you’ll discover powerful move tomes, collectible passives, and new creatures to resurrect while adding depth and adaptability to your team.
Every step brings you closer to unlocking greater power and greater rewards.
Necromancer For A Week is the game for you as it has a perfect mixture of collectible creatures, strategic team building, and pure battling action.
Every run offers a fresh opportunity to discover new monsters and synergy combos, typically lasting between 45 minutes to an hour. Completing a run not only feels rewarding, it also unlocks a brand new monster you can use as a starting option in future runs.
Choose Your Starter Raise Your Team and Become Unstoppable
Each run starts by choosing your monster with all previously unlocked creatures available as starters. From there, you’ll travel forward, battling creatures, collecting powerful tomes, and adding new monsters to your team. This lets you piece together the perfect team of two creatures to destroy your opposition.
Selecting a strong starter guarantees you’re not completely at the mercy of randomness, but for those who appreciate chaos, there’s always a wild, random option, too.
Turn-Based Combat Chain Moves and Develop Combos
Every battle starts with 3 Action Points (AP). Each move your monsters perform costs a certain amount of AP, allowing you to combine attacks and create powerful combos by employing abilities from both team members.
Mastering these synergistic attacks lets you maximize your team’s potential and destroy your enemies efficiently.
Reach the Necromancer’s Citadel Your Ultimate Goal
Your main quest is to reach the Necromancer’s Citadel at the center of the map. Along the way, you’ll discover powerful move tomes, collectible passives, and new creatures to resurrect while adding depth and adaptability to your team.
Every step brings you closer to unlocking greater power and greater rewards.