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I am Japanese, and I have loved pet games since I was little. I was particularly engrossed in Neopets until its Japanese support ended. A few years ago, when I resumed playing Neopets, I began to think about the differences between Japanese pet games and overseas ones.
Most Japanese pet games are focused on "playing alone in a quiet manner." There are very few pet games like Neopets that emphasize communication; instead, many are more loosely related to social features, like Tamagotchi, which has communication elements during breeding. Personally, I love the active communities and multifunctional aspects of overseas pet games.
The elements of world-building, trading, illustration contests, and events all feel so appealing to me. Have people from other countries also noticed these kinds of differences in the same genre of games depending on the country?
Most Japanese pet games are focused on "playing alone in a quiet manner." There are very few pet games like Neopets that emphasize communication; instead, many are more loosely related to social features, like Tamagotchi, which has communication elements during breeding. Personally, I love the active communities and multifunctional aspects of overseas pet games.
The elements of world-building, trading, illustration contests, and events all feel so appealing to me. Have people from other countries also noticed these kinds of differences in the same genre of games depending on the country?