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Lumizard is a project currently on hold, and development has been paused.
However, I still believe it's a good idea for us to share our thoughts and opinions on the game as it’s still a part of our industry.
So, what is Lumizard?
Lumizard is a dragon and breeding roleplaying game.
More information from their faq: Lumizard
Previews:
Lumizard's project was essentially put on hold after their Kickstarter campaign only managed to raise $1,600 out of their $10,600 main funding goal. Why do you think they didn’t reach their entire funding goal? Do you believe they should try again?
Were you looking forward to playing Lumizard if their development wasn’t put on hold?
However, I still believe it's a good idea for us to share our thoughts and opinions on the game as it’s still a part of our industry.
So, what is Lumizard?
Lumizard is a dragon and breeding roleplaying game.
More information from their faq: Lumizard
Explore magical biomes, battle against enemies, craft items and potions, customize your dragons and breed them to grow your tribe.
Lumizard is more akin to a simulation game than a pet game, and as such, it features a life cycle. Dragons progress from infancy to adulthood and, eventually, meet their end due to old age. Breeding is the key to perpetuating and evolving your lineages.
Is the gameplay similar to game XYZ?
The gameplay of Lumizard is not directly comparable to any specific game, as it is an original creation with a unique blend of elements. While you might identify certain similarities with other games, this is mainly because Lumizard shares common genre characteristics such as breeding, exploration, battles, and customization. Like many games, Lumizard draws inspiration from various sources, including Pokemon for its battle mechanics, Ark for elements like boss encounters and crafting, and Lioden for the concept of alpha dragons. However, we integrate these influences in our own distinctive way to create an unique gaming experience.
Previews:
Lumizard's project was essentially put on hold after their Kickstarter campaign only managed to raise $1,600 out of their $10,600 main funding goal. Why do you think they didn’t reach their entire funding goal? Do you believe they should try again?
Were you looking forward to playing Lumizard if their development wasn’t put on hold?
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