Mythaura - upcoming virtual pet rpg game

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Mythaura is an upcoming virtual pet rpg game that’s currently in development. We’ll be sharing their latest previews and updates as they become available on this thread.

Development Update - February 2024​

Feature Spotlight: Star Signs, Deep Dive: The Tempest, Winter 2024 Asset Reveal​

Published 3/1/2024

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Hi folks, Miyazaki checking in with our development update for the month of February 2024.

It was a tough month for the team: one of us moved, one of us had surgery, and three of us were laid out sick for a while. Everyone's stable and on the mend, though, and with some recovery under our belts we're looking forward to picking up the pace in March!

In spite of everything we've still got some new content to cover. Let's hop in!

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Astrological Calendar​

A starry sky featuring the twelve zodiac constellations.


The Mythauran calendar is divided into twelve months of roughly equal length. The earliest Beast species--Dragons, Unicorns, and Griffins--have each left their cultural markers on the Mythauran calendar.

Dragons, being the first species to develop a written language (and one that's rather flowery and verbose), were the first to give names to each of the months of the year. These names were meant to conjure images, feelings, and sensations associated with the different times of the year.

Unicorn culture, being nomadic for a significant part of the year as they chase the path of storms on the Southern Plains, used the position of constellations in the sky to guide their paths. These were named after significant cultural figures both fictional and real, who featured prominently in their rich verbal storytelling tradition.

Griffins were the first to master the craft of creating palm stones, which have been used for centuries to manipulate a Beast's secondary Element prior to birth. The Element associated with each stone came from Griffin astronomers, who picked a stone that best symbolized the constellation that spent the most time over their capital city for the month.

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March​

The Tempest: a Unicorn with lightning crackling around its horn. A labradorite palmstone with this constellation is in the foreground.


The month of March is referred to as Chasm's Roar in Dragon culture, representing the peals of thunder ringing through the canyons in the Spine of Ere. This month is also associated with the constellation of the Tempest and the labradorite stone.

Mythauran astrologers say those born under the sign of the Tempest are strong-willed, decisive individuals who believe strongly in their own moral code. Their well-defined sense of self makes them capable leaders, whose confidence inspires those who look to them for guidance.

At their best, Tempests are inspiring, self-assured, and magnanimous. At their worst, they can be belligerent, intolerant of others' beliefs, and arrogant.

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Winter 2024 Rewards Reveal​

Our Winter 2023 rewards have been completed and are ready for their public debut! Thank you to the Ko-fi Sponsors who voted on the different Glamour and Companion concepts, we appreciate your support and feedback.

Winter 2024 Glamour: Knitted Sweater​

An adult Unicorn. It appears to have cable-knit sweater textures across its body.


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Winter 2024 Companion: Snowdrift Furline​

A large, fluffy blue cat with yellow eyes. It is mid-pounce.


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Winter 2024 Solid Gold Glamour: Young Dragon​

A young Dragon with a solid gold skin.


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Rogue Class Companion Winner​

A Dire Corvus, a three-headed corvid with glowing white eyes and starry wing feathers.


What's better than two pairs of eyes to help you keep watch? Three pairs of eyes! The Dire Corvus will be the starting Companion for the Rogue Class. Thanks to all who voted in the Ko-fi poll to help decide the winner!

We'll be back in a near update with more information on our final starter Class; with that comes voting for its Companion and starter Gear as well. Keep your eyes peeled!

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Mythaura v0.x​

While there are no new feature releases this month, Koa and Sark have been hard at work on the player menu, specifically the party screen and the way a player's Beasts are housed. There's also been a lot of work put toward a prototype of the interactive world map--and that's for both the world overall and the starter town of Talon's Rest that players will find themselves in when the game launches!

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Thank You!​

Thanks for sticking through to the end of the post, we always look forward to sharing our month's work with all of you--thank you for taking the time to read. We'll see you around the Discord!












 
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DEVELOPMENT UPDATE - APRIL 2024 from the Mythaura team is now here!​

THE JEWELER STARSIGN, TOWN EXPLORATION PREVIEW, SORCERER COMPANION: PROTOCHIMERA
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Hello folks! 2024 keeps plugging along and so does the dev team behind the scenes over on our side. We're excited to share a few proof of concept videos with you all, demonstrating some of the tech that we're developing to make the game that you will eventually be playing. We're able to move characters around in a 3D space and render in large objects like houses--the first steps toward rendering other elements in this world, too.

We also have the winners for the Spring Quarter rewards on Ko-fi, the Sorcerer class companion, and an overview of Mythauran astrology for the month of May.

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TECH DEMO: MAPS & WEATHER​



Your lead Beast will be able to move around the map in 3D--this is how they will navigate both towns/settlements as well as the Wild Area. From the overworld, they can engage with the environment and NPCs. There will be plenty of things to discover for those who choose to explore the world of Mythaura in detail.



Not only will buildings be rendered in 3D, but the world will also have dynamic weather and lighting effects. These different elements can impact several different gameplay features: frequency of encountering certain Companions, items found in the Wild Area, and more. You may even find that some NPCs have preferences for certain kinds of weather or times of day!

Please note that weather effects are currently planned as a post-launch item and may not be implemented on initial launch.

MYTHAURAN ASTROLOGY: MAY​

The constellation of the Jeweler, a Harpy polishing a crown it is holding in its hand. A boulder opal stone with the constellation of the Jeweler is in the upper-right corner.


The month of May is referred to as Monolith's Rise, representing the unshakable bonds of unity among the Dragon clans. This month is also associated with the constellation of the Jeweler and the boulder opal stone.

Those born under the sign of the Jeweler are meticulous, detail-oriented individuals. They hold themselves to high standards and strive for perfection in all elements of their lives--especially regarding activities and interests that they love.

At their best, Jewelers are patient, inquisitive, and methodical. At their worst, they can be pedantic, judgmental, and overly critical.

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KO-FI SPRING QUARTER 2024 WINNERS​

Thank you to all the Ko-fi sponsors who voted for the Spring Quarter 2024 rewards. Next month we will show the finalized artwork for the Gossamer Campanula Companion and the Chinoiserie Quetzal Glamour. Stay tuned!

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SORCERER CLASS COMPANION WINNER​

The Protochimera; it has an owl-like face, mammalian body, avian front legs, reptilian tail, and leathery wings.


This lovingly cobbled-together Protochimera will be by your Sorcerer's side from the very first step on your journey together. Being born from alchemical experimentation themselves, these are curious, clever creatures whose various furs, feathers, and scales can be used in the crafting of magical concoctions.

The Protochimera rounds out all the Starter Companions that can accompany your Beast on their journey through Mythaura. We're excited to see the characters that you make and the Companions that they choose to bring along with them.

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MYTHAURA V0.27​

  • Upgrades base software to newest release
  • Creates CMS management tools for NPCs, Star Signs, Apparel, and Gear
  • Automates shadow generation for beasts with items equipped
  • Adds ability to equip apparel to beasts and re-order apparel items
  • Improves beast cache-busting
  • Builds out forum UI
  • More progress on beast party and abode screen
  • More progress on beast profiles
  • Initial proof of concept for NPC interaction and large object (building) rendering
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THANK YOU!​

Thanks for sticking through to the end of the post, we always look forward to sharing our month's work with all of you--thank you for taking the time to read. We'll see you around the Discord!



 

DEVELOPMENT UPDATE - MAY 2024​

THE PRODIGY STARSIGN, NEW SPECIAL: BANDING, UNICORN EXPRESSIONS, SPRING 2024 REVEAL
A blue and green adult Unicorn. The Development Update topics read: The Prodigy Starsign, New Special: Banding, Unicorn Expressions, and Spring 2024 Reveal.


Hi folks, Miyazaki here with our development updates for the month of May. Our backend development continues to plug along incredibly well: Koa and Sark introduced several new key functionalities, including the implementation of our New Game+ system(and all the mechanics that entails), leveling algorithms, and skill trees that will allow you to choose the moves that your beasts bring with them into battle.

We've also got the results of the Winter 2024 Ko-fi rewards, the June astrology overview, the announcement of our second ever Custom Color Contest, and more. Read on to find out more!

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NEW SPECIAL: BANDING​

Bold stripes and flecks mark the hide of Beasts sporting our newest Special, Banding. We'd love to see what creations you come up with in our Beast Creator, and look forward to sharing something Banding-related in a near-future update...

A young Unicorn. It is deep red with white bands and flecks.
An adult Kirin. It is brown-blue with greyish bands and flecks.
An adult Griffin. It is brown and orange with red bands and flecks.


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TONGUE COLOR UPDATE & UNICORN EXPRESSIONS​

An adult Ryu; it is pearly white with light blue hair and tendrils. A young Basilisk; it is purple and green with a white belly and legs.


Some of you may have noticed a change to the Basilisks in the Beast Creator—their tongues now have blue tongues with a gradient, like some real-life skinks and snakes.

There are certain colors on the color wheel that will impact the mouth and tongue color of all Beasts. This was driven by us creating lots (and lots...and lots and lots) of different Beasts as we test various backend elements and realizing that some colors didn't look quite right with normal mouth coloration.

This is demonstrated below on the young Unicorn, whose base color is Patina. We're excited to be able to show you all the finished Unicorn expressions—huge shoutout to Luci, Kymara, and Koa for knocking all of these out. Expressions are a huge undertaking for the team, but we really feel like the end result when playing the game will absolutely make all the work worth it. 🙂

An adult Unicorn and a young Unicorn. The adult is deep blue with orange and light blue mane and tail. The young Unicorn is a tarnished brown with bright green bands and flecks. Various emotions are displayed on headshots below.


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SPRING 2024 REWARDS REVEAL​

Our Spring 2024 rewards have been completed and are ready for their public debut! Thank you to the Ko-fi Sponsors who voted on the different Glamour and Companion concepts, we appreciate your support and feedback.

Spring 2024 Glamour: Chinoiserie​

An adult Quetzal; it is white and painted with cobalt blue chinoiserie-style flowers and lines.


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Spring 2024 Companion: Gossamer Campanula​

A floral jellyfish. Its head is a pink flower and its tendrils are grassy and dotted with blossoms.


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Spring 2024 Solid Gold Glamour: Young Unicorn​

A young Unicorn; it is solid, glittering gold.


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MYTHAURAN ASTROLOGY: JUNE​

The starsign of the Prodigy; it is an adult Dragon intently focused on a cipher in its claws. The birthstone is a shiny purple stone with the Prodigy's starsign etched into its face.


The month of June is referred to as Darksun's Dominion in Dragon culture, representing the month with the most sunlight in the far north of the continent—one that still finds the sun eclipsed by the moon most days. This month is also associated with the constellation of the Prodigy and the fluorite stone.

Mythauran astrologers say those born under the sign of the Prodigy are born with a powerful blend of ambition and charisma, visionaries who leave an indelible mark on the cosmic canvas with their grand aspirations and magnetic presence.

At their best, Prodigies are dynamic, confident, and insightful. At their worst, they can be overly bombastic, condescending, and pompous.

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CUSTOM COLOR CONTEST​

The Mythaura logo with a red banner that reads: Custom Color Contest


In honor of the new color change that we made to a Beast's tongue/mouth, we're opening another Custom Color Contest. We want to offer the opportunity for you to make a permanent impact on Mythaura's color wheel!

This contest is free to enter, and only has the following parameters:

  • Only one entry allowed
  • Fill out Google Form by Friday, August 23, 2024 at 11:59pm PST
The dev team will reach out to the winner on September 1 to begin the color design process. Winner will have until September 23, 2024 to complete their color design. Please feel free to use our PSD file, if you'd like!

Winner will also receive 3x copies of the Empemeral Ink that matches their color's base hue (Red, Orange, Yellow, Blue, Green, or Violet).

We're so excited to see what you come up with!

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MYTHAURA V0.28​

  • Added ability to equip gear as apparel, so it can be used cosmetically only if desired without consuming a gear slot.
  • Added playthrough functionality, which tracks player progress and NG+ status.
  • Created initial beast creation process using NG+ status.
  • Created skill tree infrastructure and ability for beasts to learn skills.
  • Experience & leveling algorithm added to eventually power beast level ups.
  • Various cleanups and system upgrades.
 

Mythaura’s latest DEVELOPMENT UPDATE is now here! - JUNE 2024​

FEATURE SPOTLIGHT: ELITE ENEMIES, THE MAGISTRATE STARSIGN, SUMMER 2024 CONCEPTS
A Prismatic Inkmink, a rainbow mink with large feathery wings and covered with pangolin-like scales. Below that: Feature Spotlight: Elite Enemies. The Magistrate Starsign. Summer 2024 Concepts.


Hello everyone! Our June development wraps up the first half of 2024, and we're cruising along with work on some pretty substantial gameplay features. We're excited to discuss one of them today: Elite Enemies, who will pose a greater challenge to your Beasts--and those who defeat them will find themselves with greater rewards because of it, too.

We also discuss some other strategic gameplay elements, reveal the Summer 2024 quarterly Ko-fi rewards, show off some beautiful new sponsored content, and more!

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ELITE ENEMIES​

A team of Beasts fighting a Pyrohoof Doe with the Quick modifier


During your adventure in wild areas, you may encounter Elite Enemies. These foes resemble their regular counterparts but boast more health, are 20% larger, and possess special modifying keywords like "Shielded," "Quick," or "Armored." For example, a Quick Armored Breezetail would have increased speed and have armor when encountered. The keywords are assigned randomly, and as the difficulty of the wild area scales, the number of keywords an Elite Enemy can have increases. Notably, when an Elite Enemy is tamed into a companion, it retains its increased size. Elite enemies also have an increased chance of spawning as its Radiant coloration.

Temporary Health​

Certain moves in battle can grant temporary health. This temporary health is consumed first before any damage impacts the battler's actual health, offering an additional layer of protection during combat.

Shield & Armor​

Some moves can grant a Shield in battle, which absorbs Projection type damage and must be depleted before health is affected. However, Combat damage bypasses the Shield and impacts health directly. Conversely, Armor absorbs Combat damage, while Projection damage bypasses the Armor and impacts health directly. This distinction between Shield and Armor introduces strategic depth, allowing players to tailor their defenses based on the type of incoming damage.

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SUMMER QUARTER (2024) CONCEPTS​

Cloud Hopper: an artic fox made out of flowing clouds; Ancient Defender: a stone Griffin with veins of blue energy crackling across its body; Venomous Stalker: a stout, green mammalian body covered with brown jaguar spots, a long serpentine tail, and a cobra head; Restored Messenger: a faceless circle with four feathery wings, surrounded by glowing golden bands.


Cloud Hopper Hippogriff: an adult Hippogriff covered in streaky clouds; Corona Dragon: a dark adult Dragon with gleaming golden outlines, like an eclipse; Rubberhose Ryu: a bright yellow and orange adult Ryu with the exaggerated features of a Rubberhose cartoon; Summer Lily Quetzal: an adult Quetzal with orange, red, and yellow markings similar to a summer lily, with green accents.


It’s the first day of Summer Quarter 2024, which means we’ve got new Quarterly Rewards for Sponsors to vote on on our Ko-fi page!

Which concepts would you like to see made into official site items? Sponsors of Bronze level or higher have a vote in deciding. Please check out the Companion post and the Glamour post on Ko-fi to cast your vote for the winning concepts!

Votes must be posted by July 27, 2024 at 11:59pm PST in order to be considered.

All Spring 2024 Rewards are now listed in our Ko-fi Shop for individual purchase for all Sponsor levels at $5 USD flat rate per unit. As a reminder, please remember that no more than 3 units of any given item can be purchased. If you purchase more than 3 units of any given item, your entire purchase will be refunded and you will need to place your order again, this time with no more than 3 units of any given item.

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KO-FI SPONSORED ITEMS​

More Inkminks!​

Sponsored by: Potats​

Four Inkminks: multi-toned brown (Wild); albino (Albino); rainbow-hued (Prismatic); purple and seafoam green (Celestial).
From top to bottom, left to right:

  • Wild Inkmink
  • Albino Inkmink
  • Prismatic Inkmink
  • Celestial Inkmink
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Baneful Somnowl​

Sponsored by: Kettle​

A brown, blue, and cream-colored owl with blue eyes. Its head is twisted upside down and facing the viewer. Black liquid oozes from its eyes and feet.


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MYTHAURAN ASTROLOGY: JULY​

A constellation of a large phoenix with a crown on its head and a black-and-tan pyrite stone with this constellation engraved upon it.


The month of July is referred to as Frostcrown's Flame in Dragon culture, representing the first month where the sunlight begins to wane--calling upon the legend that when the first Dragons almost froze to death in the Spine of Ere, a massive Frostcrown Phoenix led them to a volcanic cave, thereby saving their lives. This month is associated with the constellation of the Magistrate and the pyrite stone.

Those born under the sign of the Magistrate are known for their unwavering commitment (to themselves, their jobs, their cause, their loved ones) and a tireless work ethic. Like a dedicated ruler presiding over their kingdom, individuals influenced by the Magistrate take on responsibilities with a sense of duty and precision.

At their best, Magistrates are diligent, organized, and dutiful. At their worst, they can be defensive, uncooperative, and prone to indignation.

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CUSTOM COLOR CONTEST REMINDER​

The Mythaura logo with a red banner that reads: Custom Color Contest


In honor of the new color change that we made to a Beast's tongue/mouth, we're opening another Custom Color Contest. We want to offer the opportunity for you to make a permanent impact on Mythaura's color wheel!

This contest is free to enter, and only has the following parameters:

  • Only one entry allowed
  • Fill out Google Form by Friday, August 23, 2024 at 11:59pm PST
The dev team will reach out to the winner on September 1 to begin the color design process. Winner will have until September 23, 2024 to complete their color design. Please feel free to use our PSD file, if you'd like!

Winner will also receive 3x copies of the Empemeral Ink that matches their color's base hue (Red, Orange, Yellow, Blue, Green, or Violet).

We're so excited to see what you come up with!

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MYTHAURA V0.29.1​

  • Refactoring and restructuring was done allowing for the removal of redundant code.
  • Adds critical endpoint to allow users to spend stat points when creating their first beast.
  • Creates a service to handle skill's effects on abilities while in battle and adds the ability to handle 10 varieties of skill.
  • Adds support for Element Mastery in skill trees.
  • Adds support for both abilities and skills to add Temporary Health, Shield, and Armor.
  • Fixed a live-and-broken issue with the shadow assets on adult Dragons, Unicorns, Griffins, and Perytons, making it so they can be used as party leaders without breaking Wild Areas.
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THANK YOU!​

Thanks for sticking through to the end of the post, we always look forward to sharing our month's work with all of you--thank you for taking the time to read. We'll see you around the Discord!
 
Mythaura’s latest development update has been released.



We're very excited to share a 3-minute video demo of some gameplay and UI!!

Hopefully you enjoy this brief demonstration of lots of features we've been working on. We'll go into more detail on each feature below!

Please note that these are WIP and not necessarily representative of final gameplay.

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New Game Screen​

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Whether you're starting your first, second, or third playthrough of Mythaura's storyline, you will always begin at the starter screen, where you will be able to customize your starter Beast. Each run you will pick:

  • Base, Top, Bottom, and Eye colors
  • Up to 3 Special markings ( up to 1 in first playthrough, 2 in second, 3 in third)
  • Species (Tier 1 in first playthrough, Tier 2 in second, Tier 3 in third)
  • Class
  • Birth element
A Beast's Element and Class will impact its stat distribution, with each one modifying one of a Beast's stats--improving Speed, Hit Points, Attack, Defense, Barrier, or Focus. Additionally, players will have a certain amount of skill points to allocate as they would like to their Beasts' stats. Whether you're opting for more of a roleplay focus or trying to build a more "optimized" build, the character creation system allows players to create the exact Beast that they would like.

New Game +3 and onward will not feature the character creation screen. Instead, players choosing to play through additional times will gain access to a different reward pool. Please stay tuned for that in a future update!

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PARTY SCREEN/CODEX​

The party screen, showing Beasts, Items, Cipher, Map, Codex, and Shop. The headshots of the three party Beasts are in the lower-left corner. A blue and yellow adult Griffin is showcased as the party leader.
A book called the Codex, which functions as the player's main hub for all gameplay elements. The page is open on a Breezetail, a feathered rodent Companion. The other page features the icons of other Companions.


The party screen will functionally act as the player's home screen. From here, you can check out the Beasts in both your party and Abode, your inventory, the Codex, and more. Your Beast's stats will also show up on the right-hand side of the screen.

The Codex houses pretty much all a player's in-game information. Active and completed (and maybe failed...) quests, player achievements, lore gathered from around the world, and info on all the characters, places, and enemies you encounter in Mythaura are all documented in the Codex.

The base Codex will be a simple, elegant book. Different Codex themes can be earned through various quests, achievements, seasonal rewards, both in-game and premium currency purchase, and other opportunities.

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NPC DIALOGUE​

Headshot of Terragon, a large blue and yellow Dragon. He is remarking on the appearance of the player's Beast.


There will be many, many NPCs in Mythaura. Some may not have much to say--a stranger you cross paths with at an open-air market, a merchant's busy apprentice, a parent at a park with their children--but some NPCs have full, fleshed-out storylines of their own. Maybe your character would prefer to keep mostly to themselves, but you will find that engaging with NPCs will uncover information about the world, rumors about other characters, quests, gifts, and more.

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SKILL TREE SCREEN​

The skill tree screen. It is on a blue, red, and yellow cosmic background and features three constellations: the Stargazer, the Chariot, and the Sorcerer.


Skill Trees will determine the abilities and moves that a Beast can utilize in battle. Each Beast will have either two or three different Skill Trees that they can invest in, dependent upon their Elements and their Class. Beasts who have the same Element twice--when its species Element matches up with its birth Element--a Beast will have access to a Mastery Tree, which will feature a branch that borrows from other thematically relevant Elements, demonstrating the Beast's complete mastery of their Element.

If a Beast with a Mastery Tree changes to a Species that would give it two separate Elements, all Elements-related Skill Points will be reset in order for the player to reallocate them between the two new trees. The same applies for Beasts that change their Class.

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MYTHAURAN ASTROLOGY: AUGUST​

A constellation of a Griffin in a mourning cowl, hands clasped in prayer--the sign of the Widow. A purple Lepidolite stone bears this constellation's stars.


The month of August is referred to as Ghostlight's Pall, representing a pale, ghostly green aurora that stretches across the Northern sky at this time each year--supposedly attributed to the souls stranded by a war that came to a decisive, bloody, and treacherous end during an August many, many lifetimes ago. This month is also associated with the constellation of the Widow and the lepidolitestone.

Those born under the sign of the Widow are resilient, compassionate, enigmatic individuals. There may not be a sign more dedicated to self-discovery and growth. They radiate a quiet strength and boundless compassion that uplifts those fortunate enough to share their journey.

At their best, Widows are soothing, magnanimous, and generous. At their worst, they can be withdrawn, excessively melancholy, and reproachful.

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KO-FI SUMMER QUARTER 2024 WINNERS​

Thank you to all the Ko-fi sponsors who voted for the Summer Quarter 2024 rewards. Next month we will show the finalized artwork for the Venomous Stalker Companion and the Corona Dragon Glamour. Stay tuned!

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CUSTOM COLOR CONTEST REMINDER​

The Mythaura logo with a red banner that reads: Custom Color Contest


In honor of the new color change that we made to a Beast's tongue/mouth, we're opening another Custom Color Contest. We want to offer the opportunity for you to make a permanent impact on Mythaura's color wheel!

This contest is free to enter, and only has the following parameters:

  • Only one entry allowed
  • Fill out Google Form by Friday, August 23, 2024 at 11:59pm PST
The dev team will reach out to the winner on September 1 to begin the color design process. Winner will have until September 23, 2024 to complete their color design. Please feel free to use our PSD file, if you'd like!

Winner will also receive 3x copies of the Empemeral Ink that matches their color's base hue (Red, Orange, Yellow, Blue, Green, or Violet).

We're so excited to see what you come up with!

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MYTHAURA V0.30​

  • Over ten new query conditions were added to support dialog and quest complexity.
  • An interact endpoint was added, allowing players to interact with NPCs using the query builder to power dialog selection.
  • The game state was refactored to be global, allowing things like "current health" to be maintained outside wild areas.
  • Query actions have been added, which allow things like dialog to trigger actions in-game.
  • Various bug fixes made to beast party, beast creation, and beast stats.
  • Voice types were added to NPCs and beasts.
  • Beast expression generation was implemented.
  • NPC tools were added to allow the generation of NPCs from beast codes.
  • Beast backgrounds have been added.
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Mythaura’s newest development has been released. This update contains information regarding their Loot Pool functions.


Development Update - August 2024​

Loot Pools Technical Overview, Color Contest Winner, The Chariot Star Sign, Introducing: Sour​

Published 9/1/2024

A Red Imp; it carries a patched brown satchel on its back. Beneath that: Loot Pools Technical Overview, Color Contest Winner, The Chariot STar Sign, Introducing: Sour


Hi folks, hope you're enjoying your weekend so far! I know many of us on the Mythaura team are grateful for the holiday break here in the US, we're hoping that you're enjoying your weekend as well.

Today's technical feature will be Loot Pools, which is the system that determines which items you will get out of encounters in the Wild Area. We'll also cover the Summer 2024 Ko-fi Rewards, the Color Contest winner, Mythauran astrology for the month of September, and extend a welcome to our newest team member, Sourdeer!

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Loot Pools​

What are Loot Pools?​

Loot Pools are the engine behind every instance of randomized loot generation in Mythaura. Whenever you obtain items or currency from an activity, such as completing a quest, opening a chest, or defeating a boss, it’s powered by a loot pool. These pools can be used in multiple scenarios and are highly configurable, with options like radiant chance overrides, item rarity overrides, and more. Each loot pool is defined by a minimum and maximum range, ensuring a balanced and fair distribution of rewards.

Dynamic Influences on Loot Pools​

The items you equip in the game can influence the outcome of loot pools. For example, if you have a companion that boosts the amount of currency you receive, this will directly affect your loot drops, adding another layer of strategy to how you approach encounters and quests.

What Loot Pools Don’t Affect​

It’s important to note that Loot Pools do not influence the companion tame mechanic. Taming a companion at the end of a successful encounter is governed by a different system, which uses separate buffs to improve your chances. For instance, while one buff might increase the likelihood of finding rare items, another will improve your chances of taming companions.

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Summer 2024 Rewards Reveal​

Our Summer 2024 rewards have been completed and are ready for their public debut! Thank you to the Ko-fi Sponsors who voted on the different Glamour and Companion concepts, we appreciate your support and feedback.

Summer 2024 Glamour: Corona Dragon​

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Summer 2024 Companion: Venomous Stalker​

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Summer 2024 Solid Gold Glamour: Young Griffin​

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Mythauran Astrology: September​

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The month of September is referred to as Windrider's Bane, representing the treacherous winds that assail the canyons as storms from the Southern Plain push upwards across the continent. This month is also associated with the constellation of the Chariot and the tiger's eye stone.

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Custom Color Contest Winner​

After going through all the excellent submissions for our second custom color contest, we decided to bring Noxith's color idea to life: Canyon! We're very excited to debut the color in the near future: it's a warm, rich color that will be a wonderful addition to the color wheel.

Thank you again to all who participated, there were so many excellent options! The creativity of this community never ceases to amaze.

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Introducing: Sourdeer​

Sourdeer's icon, a purple and green mammalian fanged creature


We've added a new member to the Mythaura team: we're so excited to have Sourdeer (she/her) aboard and can't wait to see all the amazing art she'll contribute to the game!

"Ever since making my first Red Ixi on Neopets I've been obsessed with collecting, capturing and drawing all sorts of fantastical beasts and creatures. I'm an avid fan of deer, speckles and all things glow in the dark!"

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Mythaura v0.31​

  • Adds Loot Pool functionality
  • Fixes various bugs associated with the global game state refactor
  • Adds player dialog to dialog responses
  • Fixes an issue with query processing
  • Fixes an issue where you could enter a new Wild Area while already in one
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Thank You!​

Thanks for sticking through to the end of the post, we always look forward to sharing our month's work with all of you--thank you for taking the time to read. We'll see you around the discord!
 
Mythaura’s latest development update for September has been released. This dev update contain updates regarding their inventory system.

Hello folks! Miyazaki checking in with our development updates for the month of September. Between getting our newest art team member onboarded, cooking up some really exciting Fall Quarter concept art, a new color, and a new Mutation, it's been a really creative month for us.

Koa and Sark are hard at work on the back end, creating the systems that power the game. We've got functioning inventories, and Koa was able to have a Beast successfully use a healing potion in the Wild Area! I'm making headway on our intro quest, working in tandem with the art team to create assets to bring our very first area to life.

All in all: some solid progress this month!

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INVENTORY SYSTEM​

An inventory in a grid-based system. It is filled with vials of potions, torches, lockpicks, food, and stones.
An adult black and red Dragon out in a forested Wild Area with a pond. The hotbar with access to six items is at the bottom of the screen.


This month, we focused on refining Mythaura’s inventory system, with special attention on making starting items function as expected. One of the most exciting additions is the Satchel feature. The satchel begins with 18 slots and can be expanded using non-premium currency, allowing for plenty of space to bring essentials on your adventures.

When preparing to explore, only provisions can be transferred from your stash to the satchel, but along the way, you’ll be able to pick up and store all types of loot. Additionally, the first row of your satchel is now displayed as a hotbar while exploring, enabling quick use of items like the Godspeed Potion, which boosts your movement speed, or a Torch to light your way in the dark.

However, be cautious—if you’re defeated while exploring, you’ll drop your satchel, leaving your items behind. You’ll need to return to the floor you were defeated on to recover it. If you’re defeated again before retrieving your original satchel, those items will be lost for good.

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FALL QUARTER (2024) CONCEPTS​

Fall 2024 Companion Concepts: X-Ray Scaredy Cat, Kotobuki, a chimeric mammalian creature with the scales of a dragon; Occulus Finch, a light purple bird with black-tipped wings covered in purple and blue eyes, and a large eye on the back of its head; Inhabited Skull: a canine skull with purple-black tentacles, insect legs, and eyeballs emerging from within https://ko-fi.com/Post/Fall-2024-Companion-Concepts-Z8Z8142OGI

Fall 2024 Glamour Concepts: Diaphonized Ryu, translucent purple with fuchsia bones; Origami Basilisk, a made out of countless paper folds; Mycelium Puppet Kirin: an adult Kirin covered with mycelium mushrooms; Poltergeist Peryton: a young Peryton with a jade-colored body and wings, with glowing red eyes and heart in its see-through chest https://ko-fi.com/Post/Fall-2024-Glamour-Concepts-D1D1142P7O

It’s the first day of Fall Quarter 2024, which means we’ve got new Quarterly Rewards for Sponsors to vote on on our Ko-fi page!

Which concepts would you like to see made into official site items? Sponsors of Bronze level or higher have a vote in deciding. Please check out the Companion post and the Glamour post on Ko-fi to cast your vote for the winning concepts!

Votes must be posted by October 27, 2024 at 11:59pm PST in order to be considered.

All Summer 2024 Rewards are now listed in our Ko-fi Shop for individual purchase for all Sponsor levels at $5 USD flat rate per unit. As a reminder, please remember that no more than 3 units of any given item can be purchased. If you purchase more than 3 units of any given item, your entire purchase will be refunded and you will need to place your order again, this time with no more than 3 units of any given item.

  • Summer 2024 Glamour: Corona Dragon
  • Summer 2024 Companion: Venomous Stalker
  • Summer 2024 Solid Gold Glamour: Solid Gold Griffin (Young)
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CUSTOM COLOR CONTEST WINNER​

The Mythaura logo with a red banner that reads: Custom Color Contest


In another round of incredible color concepts pitched to our team, we came away with an exciting new color, courtesy of user Noxith: Canyon!

Their reference images were canyons with a beautiful gradient of reds and oranges, along with other geographical features of the American Southwest, such as mesas.

Canyon adds a wonderful richness to the Mythauran color wheel. We encourage you to share your Canyon creations made in the Beast Creator with us!

Examples of the newest custom color, Canyon, a shade made of varying shades of orange. It features on an adult Hippogriff, an adult Kirin, and an adult Basilisk


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NEW MUTATION: CELESTIAL​

Examples of the newest mutation, Celestial, which features glowing stars and constellations both on and around the body. It features an adult Hippogriff, adult Unicorn, and adult Quetzal.


Astrology plays no small part in Mythauran culture, so perhaps it's not such a surprise that the genes of some Beasts born in Mythaura are mutated to show a map of brightly glowing constellations around their bodies.

As a reminder, mutations are not Specials that can be applied via item. Instead, a Beast can rarely be born with a Mutation or they can rarely be obtained via a late-game boss encounter.

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MYTHAURAN ASTROLOGY: OCTOBER​

A constellation of a winged snake; in the lower left corner: a malachite stone engraved with the winged snake sign, the Physician


The month of October is referred to as Greenbright's Close, representing the official beginning of autumn and the winding down of greenery as foliage turns gold and red. This month is also associated with the constellation of the Physician and the malachite stone.

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MYTHAURA V0.32​

  • Dependency upgrades were made to improve stability.
  • Implemented new inventory services
  • Created satchels and added services to manage dropping and retrieving them.
  • Added energy and position tracking to wild area sessions.
  • Implemented filtering and context actions for inventories.
  • Starting items were created for each class and are automatically delivered to the satchel at game start.
  • Added battle item structure and functionality.
  • Added the ability to use an item from your satchel in battle.
  • Added functionality for health & energy-related items.
  • Added functionality for revival items.
  • A Hotbar with adjustable keybindings has been added to the UI when exploring.
  • A semi-final version of each skill tree was fully populated and began implementing said skills.
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THANK YOU!​

Thanks for sticking through to the end of the post, we always look forward to sharing our month's work with all of you--thank you for taking the time to read. We'll see you around the discord.

We are also keeping all those impacted by Hurricane Helene in our thoughts. We hope you and your loved ones are all safe.
 
The Winter 2024 Asset Reveal has showcased a very stunning environment and creatures. I would just say that Mythaura's attention to detail is impressive.