What are your top fears when you sit down to work on your game projects? I believe every developer has concerns during development, but I'm curious about what specifically scares you as a game developer.
I am not a game developer but I believe that everybody have one or more fears in terms of their projects and it can be anything, just have the mindset of controlling the fear.
The fear I think that game developer always had was always the fear of not meeting the target or giving the exact choice of what they are asked to deliver.