cpvr

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When you’re developing a game, what are some of your favorite and least favorite things to do?

Is designing the game and coming up with new ideas one of your favorite parts? Or do you find the marketing side of running a game to be one of your least favorite tasks?

Game development requires hard work, effort, time, and passion—but it always pays off in the end, especially once your game becomes playable. So, what’s the one thing you truly love about game development?
 
For me it was being able to code all my ideas without being limited by a budget, because I knew how to code.
 
My favorite part of game development is when I'm adding a new feature and figure out a way to tie it into the existing structure without having to code everything from scratch. When everything just clicks into place.

My least favorite part is when I've put a lot of effort into editing my site and then I realize that there's only 1-2 daily players and even if I manage to get 20 people to try it out, they all quit within a few days, most of them within 5 minutes.