Paw Borough is an interactive virtual pet RPG where you can create and customize felines, dress them up roleplay with them, and go on adventures.

The Kickstarter can be checked here: kickstarter.com/projects/tbpt/…

Play the demo: pawborough.net

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January Check In

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Apologies for the late update this month, as mentioned in our official Discord Kro was stuck overseas by the snowstorm, which caused the delay. But we’re back at full speed, prepping for the closure of Closed Beta and the launch of Open Beta!

Farming

We have nearly finished the farmland art, while some of these have been shared before, below are all finished pieces for farming. Currently, we are only missing the alternative small pen art and the alternative backdrop for the trees, otherwise, farmland art is completed.

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Art by Remmie, Hydde and Tybaxel.
Column A: Lotus, Bok Choy, Spinach, Vanilla, Sage, Carrot, Turmeric, Eggplant, Patchouli, Lavender, Tomato.
Column B: Saffron, Rice, Wheat, Sugarcane, Rosemary, Basil, Potato, Jasmine, Oregano, Fenn
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Maven

Before Open Beta, all current NPCs will have their art finished, below is the update on Maven!

Maven, a tan littlefang with tigerstripes, surrounded by documents with a stone wall and a book shelf behind her.
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Art by Azarel and Amelia.

Starter Mystic updates

While it is important to note, Fyrets or other starter mystic breeds will not be introduced to the game by Open Beta, we’re also slowly working on them. Currently, there’s progress on the Fyret accessories and the Bovine whites, as seen below. Bovine whites are finished, along with all other starter mystic whites, which means the work on missing genes now begins!

WIP guard pieces on the fyret venus pose.
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Finished full set on the fyret kit pose.
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Art by Azarel.

Various white patches on the venus bovine pose.
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Art by Tybaxel.

Backdrops and Decor

As mentioned before, we can not enter Open Beta until we have finished reworking all of the Kickstarter decorations and backdrops. We have already completed the work on the Obsidian Sentry decor and Opalescent Fountains, and are currently working on Onyx Composites, with the final decor piece soon following. Below are the finished Opalescent Fountains and the WIP Onyx Composites backdrops, with comparison to their original versions.

The old and new versions of the backdrops. The old ones are on the left, new ones on teh right. On the top, the fountains depicting pink rocks with a waterfall, bright grass, shimmering waters and pink cliffs in the distance. On the bottom, the composites depicting a dark cave with onyx crystals, illuminated by the moonlight.
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Art by HellishAsp.

Tutorial

We are working on a complete overhaul of the onboarding process, which means after creating your founders you will be sent on an expansive tutorial, which will teach you the core game mechanics as well as provide you various rewards, including your followers. Below is the mockup of some of your plans!

Mockup by Kida.

Rotting and Economy

Based on user feedback we will be removing mandatory rotting from the game and will be introducing a composting system, as seen on the below mockups. With composting, no items will rot automatically, instead you’ll have the option to convert 5 food or supply items to scraps or ash. Provide specific item requirements for greater rewards and special fertilizers which provide better events.Once this system is complete, we’ll be also rolling out a massive economical update to adjust to the changes.

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Mockups by Kida.

Beta Update

We have concluded the final mid-closed Beta which was our cleanest wipe yet. While we now have the greater tasks of the composing system and the tutorial, and some small tasks, such as permakit items, we are otherwise in the cleanup phrase, which means getting any visual and functional kinks out of the way, to ensure the game is fully functional both on mobile and desktop. The list of bugs we fixed this month is nearly endless.

Closed beta will end this month, though we don’t have an exact date yet, as we are currently debating doing one more wipe before closing the beta servers. Open Beta will likely launch in early March.

To summarize: We shared fyret accessories, farming images,genes, NPC art, backdrops, mystic updates, timeline updates, and new features.

What’s next? Expect backdrop and decor art, more NPC updates, icons for the permakit items, feature check-ins, and Open Beta dates.
 
Pawborough is now ready for a full public BETA release, and will be opening the game up for players tomorrow at 6PM EDT.



We have reviewed our notes and realized that admins and developers both internally confused timezone awareness. We measured the time to the static GMT time, and incorrectly calculated American Daylight Savings, therefore the previously announced time was incorrect for the given PDT and EDT times.
We have made the decision to keep the GMT time, as the incorrectly calculated and currently announced American times of Open Beta release would leave one of our admins still at work.Therefore, we are pushing the launch forward one hour to 6pm EDT. We do apologize for this confusion, and we should have referenced a national calculator tool. From hereon, we'll utilize official calculator tools, and will not make this mistake again.
Additionally, as part of our final preparations, we will be shutting down the public demo, on Monday, 16th of March. This means you will not be able to create cats come Monday. However, this is necessary step for us to prepare the site for Open Beta. Thank you for understanding!